DT

By the end of Key Stage 1, children will be able to:

DESIGN

  • design purposeful, functional, appealing products for themselves and other users based on design criteria 

  • generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology 

MAKE 

  • select from and use a range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing] 

  • select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics 

EVALUATE 

  • explore and evaluate a range of existing products 

  • evaluate their ideas and products against design criteria 

TECHNICAL KNOWLEDGE

  • build structures, exploring how they can be made stronger, stiffer and more stable 

  • explore and use mechanisms [for example, levers, sliders, wheels and axles], in their products.

By the end of Key Stage 2, children will be able to:

DESIGN

  • use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups 

  • generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design 

MAKE

  • select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately 

  • select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities

 EVALUATE

  • investigate and analyse a range of existing products

  • evaluate their ideas and products against their own design criteria and consider the views of others to improve their work

  • understand how key events and individuals in design and technology have helped shape the world 

TECHNICAL KNOWLEDGE

  • apply their understanding of how to strengthen, stiffen and reinforce more complex structures 

  • understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages] 

  • understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors] 

  • apply their understanding of computing to program, monitor and control their products